glitterball

Teams, roles and invites

Start a team, bring people in by email, company domain or the team link, and see who's on it

A team is a shared workspace. Everyone on it sees the team's prototypes, walkthroughs and comments. Your personal workspace stays private.

You manage your team in the web app: go to /app and choose Team in the sidebar (in your personal workspace it says Start a team). Switch workspaces from the menu at the top of the sidebar.

Everyone on a team runs it. Anyone on it can invite people, share or reset the team link, rename the team and remove people. Nobody has to ask to join, so there's nothing to approve.

Start a team

  1. Choose Start a team in the sidebar of your personal workspace, or in a team's Team go to Start or join another team
  2. Enter a team name and choose Start a team

Bring people in

There are three ways onto a team, and each puts the person on it straight away:

Know who's on the team

People in Team lists everyone, with their email, when they joined and how. When someone joins, everyone already on the team gets an email, the team's Slack channel gets a line if one is connected, and Team in the sidebar shows a count until you look. People who joined since you last looked are marked New.

Plans

Teams are free and have no seats: bring in as many people as you like. Everyone works on their own plan, Free or Maker, which goes with them into every team they're on. Personal workspaces are just for you and can't invite.

Leave or remove

Leaving or being removed takes away access to the team's workspace. Your personal workspace is unaffected. A team always has someone in charge of its settings: if its last owner leaves, whoever has been on it longest takes over.